@article{3025001, title = "CHESS: Personalized Storytelling Experiences in Museums", author = "Katifori, A. and Karvounis, M. and Kourtis, V. and Kyriakidi, M. and Roussou, M. and Tsangaris, M. and Vayanou, M. and Ioannidis, Y. and Balet, O. and Prados, T. and Keil, J. and Engelke, T. and Pujol, L.", journal = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)", year = "2014", volume = "8832", pages = "232-235", publisher = "Springer-Verlag", doi = "10.1007/978-3-319-12337-0_28", keywords = "Computer science; Computers; Artificial intelligence, Authoring; Interactive Digital Storytelling; Interactive storytelling; Mobile experience; Research prototype, Artificial intelligence; Human computer interaction", abstract = "In this work, we present the CHESS research prototype system which offers personalized, interactive digital storytelling experiences to enhance museum visits, demonstrating the authoring and visiting experiences. © Springer International Publishing Switzerland 2014." }