Ιωάννης Ιωαννίδης (επιβλέπων), Καθηγητής ΕΚΠΑ
Μανόλης Κουμπαράκης, Καθηγητής ΕΚΠΑ
Μαρία Κουτσούμπα, Καθηγήτρια ΕΚΠΑ
Γεώργιος Λέπουρας, Καθηγητής Πανεπιστημίου Πελοποννήσου
Μαρία Ρούσσου, Επίκουρη Καθηγήτρια ΕΚΠΑ
Δημήτρης Χαρίτος, Αναπληρωτής Καθηγητής ΕΚΠΑ
Sarah Whatley, Kαθηγήτρια Πανεπιστημίου Coventry
Dance and movement are integral part of human, social and artistic expression, in every historical period and geographical area. Contemporary technologies, such as motion capture, video recording and analysis, offer significant means for documenting movement, opening new pathways in the domains of Dance Research, Intangible Cultural Heritage Preservation, Dance Education, as well as for the Creative and Choreographic process.
While dance data that are related to movement are growing every day, the need for methodological frameworks and technological tools to represent movement and to manage such data is also growing rapidly. The objective is to make these data searchable, accessible and reusable. In parallel, the need for designing frameworks and workflows for the development of proper interfaces that are meaningful for the dance community is growing as well.
The main `question of this thesis is how we can represent movement in a way that suggests effective communication through both the Conceptual and Experiential Languages for Dance, using digital representations and interactions.
Apart from the complexity of defining what dance is, what makes this question challenging is the fact that dance movement is by nature multidimensional and diverse. Dance knowledge is mainly based on embodied transmission. The lack of a universal, dance representation language or notational system that could be used both by dance researchers and practitioners makes the problem even more complicated.
In this thesis, based on existing notation systems such as Labanotation and methodologies of Choreological analysis, as well as a continuous dialogue with dance theory and practice, including first person experience, we develop a semantic and methodological framework for dance that covers both the Conceptual and Experiential Languages for Dance. The framework has been evaluated through the design, development and use of relevant applications.
The contribution of the thesis can be summarised as follows:
Development of conceptual models and ontologies for the semantic representation of dance movement. For this development we use as theoretical background the Choreological, morphological analysis for dance as well as the Labanotation system for documenting movement, and we combine them with the capabilities of Semantic Web Technologies, such as OWL-2. This contribution comprises the study of the Conceptual Languages for Dance.
The extension and implementation of the semantic representations for the design and development of user interfaces for movement, and the design and implementation of annotation tools and strategies, as well as the development of web-based systems for the management of information related to movement.
Development of a workflow, as well as experiences for the whole-body interaction for dance. Guided by the semantic model, as well as a survey on the existing systems for dance, we propose a workflow for the design of virtual and interactive experiences for dance. The workflow is evaluated through the design and development of relevant interfaces. The last two points comprise the study on the Experiential Languages for Dance.
The thesis proposes formalisation for the modeling and enrichment of dance metadata, and suggests hierarchical vocabularies for annotating movement and its characteristics, aiming at searching archives using knowledge that is related to dance movement. The aforementioned framework is implemented and integrated in digital web-based interfaces, as well as embodied interactions that are evaluated by dance experts. In addition, the proposed model of representation can be implemented for the extraction of movement knowledge from motion capture datasets. Last but not least, the extensible nature of the framework, including all of the methodological, and technological tools can be investigated and applied in other use-cases for dance research, education and creative process, in the future.
Semantic Web, Ontologies, Knowledge Representation, Human Computer Interaction, Dance, Documentation, Intangible Cultural Heritage, Human Movement, Movement Analysis, Semantic Movement Representation, Embodied Interaction, Language, Σημειογραφία