Unit:
NKUA research materialDepartment of Informatics and Telecommunications
Title:
Users at the center of designing informal learning experiences
Languages of Item:
English
Abstract:
Designing interactive learning experiences for informal educational settings, such as museums, presents challenges due to the particularities of context. In this presentation, the implications of applying user modeling and human computer interaction methods in the design of informal digital learning experiences will be highlighted. The discussion will be based on the example of the CHESS project and its formative and summative evaluation effort in two museums. © 2013 Springer-Verlag Berlin Heidelberg.
Journal:
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Publisher:
Springer-Verlag
Keywords:
Artificial intelligence; Design; Human computer interaction, Digital-learning; Educational settings; Informal learning; Interactive learning; User Modeling, Learning systems
Official URL (Publisher):
DOI:
10.1007/978-3-642-39112-5_56