Unit:
Τομέας Υπολογιστικών Συστημάτων και ΕφαρμογώνLibrary of the School of Science
Author:
Παπαφώτης Νικόλαος
Αγαθάγγελος-Ιωάννου Γεώργιος
Μπόρσης Παναγιώτης
Supervisors info:
Ιωάννης Κοτρώνης
Original Title:
Ανάπτυξη συνεργατικού, ηλεκτρονικού παιχνιδιού για υποστήριξη διδασκαλίας σε περιβάλλον Android
Translated title:
Implementation of cooperative, Android game for educational reasons
Summary:
This thesis is about the implementation of an android application and the
general background which is needed for the operation of the application. More
specifically, an android application called “AndroLearning” which provides the
user the opportunity to participate in educational quizzes both within the
educational process in the field of his class and via the internet. For the
above operations a database has been developed. For the web version purposes,
this database is stored and operated on a server, while for the needs of
competitions in the classroom environment, a microcomputer (Raspberry Pi 2) has
been used as a local server. In addition, to manage the application database a
related website has been implemented. Finally, the Android application gives
the user the possibility of participating in offline competitions.
Keywords:
AndroLearning, questions, game, Αndroid, educational
Number of index pages:
7-11
File:
File access is restricted only to the intranet of UoA.
document.pdf
2 MB
File access is restricted only to the intranet of UoA.
attachments.zip
3 MB
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