Designing and applying an app for preschool kids with low vision or diagnosed problems of visual perception

Postgraduate Thesis uoadl:2917986 210 Read counter

Unit:
Κατεύθυνση Τεχνολογίες της Πληροφορίας και της Επικοινωνίας για την Εκπαίδευση
Library of the School of Education
Deposit date:
2020-07-02
Year:
2020
Author:
Mouratidou Krystallia
Supervisors info:
Χαράλαμπος Πατρικάκης, Αναπληρωτής Καθηγητής του Τμήματος Ηλεκτρολόγων και Ηλεκτρονικών Μηχανικών του Πανεπιστημίου Δυτικής Αττικής
Original Title:
Σχεδιασμός και δοκιμή μιας οπτικοακουστικής εφαρμογής για κινητά και τάμπλετ, σε παιδιά προσχολικής ηλικίας με χαμηλή όραση ή κάποιο διαγνωσμένο πρόβλημα οπτικής αντίληψης
Languages:
Greek
Translated title:
Designing and applying an app for preschool kids with low vision or diagnosed problems of visual perception
Summary:
This thesis study is about the design of a pilot application for mobile devices called
«Smario». The app is aimed young children at the age of 0 to 6 years old with visual
impairments. The inspiration for this application was the Early Intervention Program of
AMIMONI, a parents association, which supports families of children with visual
impairments and additional disabilities and takes place at home. Various play-based
methods and techniques are applied, to achieve all of the educational goals of this age,
including maximizing residual vision and entertaining of the child, in this adaptive period
of its life. The «Smario» application was created on these two educational goals.
Vision is certainly and perhaps the most basic of the human senses. It is a complex
process involving the eyes, the brain and the experience of a person, as a result, the
blindness and the visual disability concern the scientific community. The term "legally
blind", usually scares most people because it gives them a sense of total darkness, but
this is not the truth, as a lot of legally blind people, most can see light, large objects or
objects from a very close distance.
The main goal of an Early Intervention Program is making use of what is called residual
vision. Therefore, applications with vibrant colors and interesting sounds are a useful
tool in this direction. However, the final recipient is children, who may have additional
disabilities, and only a pilot test will lead to the final development of each application so
that children can learn while having fun.
Main subject category:
Technology - Computer science
Keywords:
Blindness, Vision, Visual disability, Early Intervention, Residual Vision, Visual stimulation.
Index:
No
Number of index pages:
0
Contains images:
Yes
Number of references:
69
Number of pages:
185
File:
File access is restricted only to the intranet of UoA.

mouratidou_thesis_june2020.pdf
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File access is restricted only to the intranet of UoA.