The Impact of Freeform Digital Games on Primary School Students’ Narrative Skills: Learning outcomes and teaching utilization

Doctoral Dissertation uoadl:2923563 393 Read counter

Unit:
Department of Communication and Media Studies
Library of the Faculties of Political Science and Public Administration, Communication and Mass Media Studies, Turkish and Modern Asian Studies, Sociology
Deposit date:
2020-12-07
Year:
2020
Author:
Kirginas Sotirios
Dissertation committee:
Δημήτρης Γκούσκος, Επίκουρος Καθηγητής, Τμήμα Επικοινωνίας και Μέσων Μαζικής Ενημέρωσης, ΕΚΠΑ (επιβλέπων)
Μιχάλης Μεϊμάρης, Ομότιμος Καθηγητής, Τμήμα Επικοινωνίας και Μέσων Μαζικής Ενημέρωσης, ΕΚΠΑ
Σπύρος Μοσχονάς, Καθηγητής, Τμήμα Επικοινωνίας και Μέσων Μαζικής Ενημέρωσης, ΕΚΠΑ
Κωνσταντίνος Μουρλάς, Αναπληρωτής Καθηγητής, Τμήμα Επικοινωνίας και Μέσων Μαζικής Ενημέρωσης, ΕΚΠΑ
Μαρία Σφυρόερα, Αναπληρώτρια Καθηγήτρια, Τμήμα Εκπαίδευσης και Αγωγής στην Προσχολική Ηλικία, ΕΚΠΑ
Βασίλης Τσάφος, Αναπληρωτής Καθηγητής, Τμήμα Εκπαίδευσης και Αγωγής στην Προσχολική Ηλικία, ΕΚΠΑ
Γεωργία-Κλειώ Γκουγκουλή, Επίκουρη Καθηγήτρια, Τμήμα Ιστορίας – Αρχαιολογίας, Πανεπιστήμιο Πατρών.
Original Title:
Η επίδραση ψηφιακών παιχνιδιών ελεύθερης διάδρασης στις αφηγηματικές δεξιότητες μαθητών Δημοτικού Σχολείου: Μαθησιακά αποτελέσματα και διδακτική αξιοποίηση
Languages:
Greek
Translated title:
The Impact of Freeform Digital Games on Primary School Students’ Narrative Skills: Learning outcomes and teaching utilization
Summary:
Beginning with the research hypothesis that players' experience depends on the degree of freedom of choice offered by digital games, this doctoral dissertation, through a series of experimental efforts, attempts (a) to examine and clarify the primary features of digital games which predetermine the concept of game structure in free-form and formally-structured digital games, (b) to study the role of these features in the production of fun and learning potential of digital games, (c) to examine the relationship between players' experience and different forms of digital games, (d) to formulate a model for the assessment of freedom of choice, so that different digital games to be placed at various points on an axis between free creativity and rule-bound complexity and (e) to examine the impact of free-form digital games on 5th grade primary school students’ narrative skills compared to formally-structured digital ones. The findings of these researches indicate that (a) free-form digital games create a more positive gaming experience compared to formally-structured ones, (b) the concept of freedom of choice in digital games can be measured quantitatively and qualitatively in order to arrive at typologies that will allow to place different digital games at various points on a continuum between free creativity and rule-bound complexity and (c) the use of free-form digital games has a positive effect on primary school students’ narrative skills, in terms of linguistic cohesion and semantic coherence, always combined with intervention programs for reading as well as teaching techniques for the production of narrative texts. The results of this doctoral dissertation enable future research efforts, which will aim to examine the effect of free-form digital games on the production of different textual genres, as well as the use of free-form digital games as a motivator for the production of greater paratext around their gaming experience, exploring whether this can lead to greater and higher quality of text production.
Main subject category:
Social, Political and Economic sciences
Other subject categories:
Education - Sport science
Keywords:
Digital games, free-form games, formally structured games, primary school, narrative skills, cohesion, coherence
Index:
No
Number of index pages:
0
Contains images:
Yes
Number of references:
306
Number of pages:
414
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