Περίληψη:
A significant number of Ancient Musical Instruments (AMIs) are exhibited in archaeological museums all over the world. Organized sound (music and songs) was the prominent factor in the process of both formulating and addressing intellectual activity and artistic creation. Thus, the way AMIs sound is a key element of study for many scientific fields such as anthropology, archaeology, and archaeomusicology. Most of the time, the excavated instruments are not in good condition and rather fragile to move around (in order to perform studio recordings or exhibit them). Building replicas was the only way to study their performance. Unfortunately, replicas are not trivial to build and, once built, not modifiable. On the other hand, digitally simulated instruments are easier to build and modify (e.g., in terms of geometry, material, etc.), which is a rather important feature in order to study them. Moreover, the audio stimulus and the digital interaction with an AMI through a Graphical User Interface would give more engagement and knowledge to the museum's visitor. In this work, we show the simulation methods of wind (classes: Aulos, Plagiaulos, Syrinx, and Salpinx) and string (classes: Phorminx, Chelys, Barbitos, Kithara, and Trigonon) Greek AMIs and the relevant built-applications useful to scientists and broader audience. We here propose a user-friendly, adaptable, and expandable digital tool which reproduces the sound of the above classes of AMIs and will: a) allow the museum scientists to create specific Auditory Virtual Musical Instruments and b) enrich the experience of a museum visitor (either in situ or on line) through a digital sound reconstruction and a 3D visual representation of AMIs, allowing real-time interaction and even music creation. © 2021 Consiglio Nazionale delle Ricerche. All rights reserved.
Συγγραφείς:
Kouroupetroglou, G.
Polychronopoulos, S.
Bakogiannis, K.